/* =============================================================
 * Your Grandmother's guide to Algorithms
 * =============================================================
 *
 * Copyright (c) 2007, Saverio Miroddi
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions are met:
 * 
 *     * Redistributions of source code must retain the above copyright notice,
 *       this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright 
 *       notice, this list of conditions and the following disclaimer in the 
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the SaverioMiroddiSoftware nor the names of its 
 *       contributors may be used to endorse or promote products derived from 
 *       this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER 
 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *  
 * ---------------------------
 * IGuiNode.java
 * ---------------------------
 *
 */
package treegui.nodewrappers;

import java.awt.Color;
import java.awt.Point;
import java.util.List;

/**
 * Interface for a displayable node.<br>
 * Much cooler with dynamic languages ;-)
 * 
 * @author Saverio Miroddi
 */
public interface IGuiNode {
	List<IGuiNode> getChildren();
	List<EdgeCoordinate> getEdgeCoordinates();
	
	void setPosition(Point position);
	Point getPosition();
	
	Color getColor();
	
	/** REMEMBER TO IMPLEMENT */
	public abstract boolean equals(Object other);
	
	public static class EdgeCoordinate
	{
		public final IGuiNode from, to;
		
		public EdgeCoordinate(IGuiNode from, IGuiNode to)
		{
			this.from = from;
			this.to = to;
		}
	}
}
